Difference between revisions of "Talents"

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|aling="center" | '''[[Main_Page]]'''|| aling="center" | '''[[Commands and Hotkeys]]'''|| aling="center" | '''[[Gameplay]]'''|| aling="center" | '''[[Items]]'''|| aling="center" | '''[[Spells]]'''|| aling="center" | '''[[Talents]]'''|| aling="center" | '''[[Monsters and drops]]'''|| aling="center" | '''[[Maps]]'''|| aling="center" | '''[[Events]]'''
 
|aling="center" | '''[[Main_Page]]'''|| aling="center" | '''[[Commands and Hotkeys]]'''|| aling="center" | '''[[Gameplay]]'''|| aling="center" | '''[[Items]]'''|| aling="center" | '''[[Spells]]'''|| aling="center" | '''[[Talents]]'''|| aling="center" | '''[[Monsters and drops]]'''|| aling="center" | '''[[Maps]]'''|| aling="center" | '''[[Events]]'''
 
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{| class='wikitable'
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|aling="center" | '''[[Main_Page]]'''|| aling="center" | '''[[Commands and Hotkeys]]'''|| aling="center" | '''[[Gameplay]]'''|| aling="center" | '''[[Items]]'''|| aling="center" | '''[[Spells]]'''|| aling="center" | '''[[Talents]]'''|| aling="center" | '''[[Monsters and drops]]'''|| aling="center" | '''[[Maps]]'''|| aling="center" | '''[[Events]]'''
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'''Character earn a talent at levels: 10, 50'''
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='''Short Sword'''=
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{| class="wikitable" style="text-align: center;"
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|-
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|rowspan="10"|[[File:swordshort.gif|caption]]
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|'''Provides the following bonuses when using short sword''':<br />1-25% Change of granting you a Critical Point on a successful hit (scales with skill %)<br /><br /> +100% damage bonus from strengh<br />Critical damage +75%<br />Dash towards target by pressing Ctrl (requires 100% skill) || [[File:swordshort.gif|caption]]
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|-
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|}
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='''Long Sword'''=
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{| class="wikitable" style="text-align: center;"
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|-
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|rowspan="10"|[[File:Giantsword.gif|caption]]
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|'''Provides the following bonuses when using long sword''':<br />Dash speed +66%<br /><br /> +100% damage bonus from strengh<br />Critical damage +75%<br />Dash towards target by pressing Ctrl (requires 100% skill) || [[File:Giantsword.gif|caption]]
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|-
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|}
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='''Fenching'''=
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{| class="wikitable" style="text-align: center;"
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|-
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|rowspan="10"|[[File:Knightrapier.gif|caption]]
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|'''Provides the following bonuses when using fencing weapons''':<br />Attacks pierce to 1 additional target behind the first one<br />Criticals pierce to 2 additional targets<br />Can cast spells with shield if wearing a Sabre<br /><br /> +100% damage bonus from strengh<br />Critical damage +75%<br />Dash towards target by pressing Ctrl (requires 100% skill)||[[File:Knightrapier.gif|caption]]
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|-
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|}
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='''Axe'''=
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{| class="wikitable" style="text-align: center;"
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|-
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|rowspan="10"|[[File:Battleaxe.gif|caption]]
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|'''Provides the following bonuses when using axes''':<br />Attacks cleave to two nearby units for 33% damage<br /><br /> +100% damage bonus from strengh<br />Critical damage +75%<br />Dash towards target by pressing Ctrl (requires 100% skill) || [[File:Battleaxe.gif|caption]]
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|-
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|}
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='''Hammer'''=
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{| class="wikitable" style="text-align: center;"
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|-
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|rowspan="10"|[[File:Battlehammer.gif|caption]]
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|'''Provides the following bonuses when using hammers''':<br />Reduces Physical Abs of your target by 8% on every hit<br />Reduces Defence Ration of your target by 3% on every hit<br />These two effects decay over time<br /><br /> +100% damage bonus from strengh<br />Critical damage +75%<br />Dash towards target by pressing Ctrl (requires 100% skill)||[[File:Battlehammer.gif|caption]]
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|-
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|}
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='''Archery'''=
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{| class="wikitable" style="text-align: center;"
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|-
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|rowspan="10"|[[File:Compositebow.gif|caption]]
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|'''Provides the following bonuses when using bows''':<br />75% change to pierce units on way to their target  <br />50% change to hit the mobs twice<br /><br /> +100% damage bonus from strengh<br />Critical damage +75%||[[File:Compositebow.gif|caption]]
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|-
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|}
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='''Earth'''=
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{| class="wikitable" style="text-align: center;"
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|-
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|rowspan="10"|[[File:earthball.gif|caption]]
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|'''Provides the following bonuses when using Earth magic''':<br />Drain Stamina<br />+25% damage<br /><br />'''Exclusive spells'''<br /> Earth Shock Wave<br /><br />'''Passive stats''':<br />+5% Earth absorption<br />-5% Fire Absorption<br />Enables dash on wands||[[File:earthball.gif|caption]]
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|-
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|}
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='''Lightning'''=
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{| class="wikitable" style="text-align: center;"
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|-
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|rowspan="10"|[[File:lightning.gif|caption]]
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|'''Provides the following bonuses when using Lightning magic''':<br />Cast +14% faster<br />+25% damage<br /><br />'''Exclusive spells'''<br />Fury of Thor<br /><br />'''Passive stats''':<br />+5% Lightning absorption<br />-5% Earth Absorption<br />Enables dash on wands||[[File:lightning.gif|caption]]
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|-
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|}
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='''Fire'''=
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{| class="wikitable" style="text-align: center;"
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|-
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|rowspan="10"|[[File:Fire.gif|caption]]
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|'''Provides the following bonuses when using Fire magic''':<br />Burns enemies, stacking up to 3 times<br />+25% damage<br /><br />'''Exclusive spells'''<br />Hellfire<br /><br />'''Passive stats''':<br />+5% Fire absorption<br />-5% Ice Absorption<br />Enables dash on wands||[[File:Fire.gif|caption]]
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|-
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|}
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='''Ice'''=
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='''Holy'''=
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{| class="wikitable" style="text-align: center;"
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|-
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|rowspan="10"|[[File:Holyball.GIF|caption]]
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|'''Provides the following bonuses when using Holy magic''':<br />+100% health with healing spells<br /><br />'''Exclusive spells'''<br />Chain Heal<br /><br />'''Passive stats''':<br />+5% Magical absorption<br />Enables dash on wands||[[File:Holyball.GIF|caption]]
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|-
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|}
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='''Poison'''=
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{| class="wikitable" style="text-align: center;"
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|-
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|rowspan="10"|[[File:skull.gif|caption]]
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|'''Provides the following passive stats''':<br />Poison deals additional damage based on unit's current health<br />15% change to trigger poison on hit<br />+10% Poison resistance<br />+25% change to reduce Paralyzing dutarion by 1 secounds when hit||[[File:skull.gif|caption]]
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|-
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|}
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='''Tank'''=

Revision as of 01:56, 1 May 2016

Main_Page Commands and Hotkeys Gameplay Items Spells Talents Monsters and drops Maps Events
Main_Page Commands and Hotkeys Gameplay Items Spells Talents Monsters and drops Maps Events

Character earn a talent at levels: 10, 50

Short Sword

caption Provides the following bonuses when using short sword:
1-25% Change of granting you a Critical Point on a successful hit (scales with skill %)

+100% damage bonus from strengh
Critical damage +75%
Dash towards target by pressing Ctrl (requires 100% skill)
caption

Long Sword

caption Provides the following bonuses when using long sword:
Dash speed +66%

+100% damage bonus from strengh
Critical damage +75%
Dash towards target by pressing Ctrl (requires 100% skill)
caption

Fenching

caption Provides the following bonuses when using fencing weapons:
Attacks pierce to 1 additional target behind the first one
Criticals pierce to 2 additional targets
Can cast spells with shield if wearing a Sabre

+100% damage bonus from strengh
Critical damage +75%
Dash towards target by pressing Ctrl (requires 100% skill)
caption

Axe

caption Provides the following bonuses when using axes:
Attacks cleave to two nearby units for 33% damage

+100% damage bonus from strengh
Critical damage +75%
Dash towards target by pressing Ctrl (requires 100% skill)
caption

Hammer

caption Provides the following bonuses when using hammers:
Reduces Physical Abs of your target by 8% on every hit
Reduces Defence Ration of your target by 3% on every hit
These two effects decay over time

+100% damage bonus from strengh
Critical damage +75%
Dash towards target by pressing Ctrl (requires 100% skill)
caption

Archery

caption Provides the following bonuses when using bows:
75% change to pierce units on way to their target
50% change to hit the mobs twice

+100% damage bonus from strengh
Critical damage +75%
caption

Earth

caption Provides the following bonuses when using Earth magic:
Drain Stamina
+25% damage

Exclusive spells
Earth Shock Wave

Passive stats:
+5% Earth absorption
-5% Fire Absorption
Enables dash on wands
caption

Lightning

caption Provides the following bonuses when using Lightning magic:
Cast +14% faster
+25% damage

Exclusive spells
Fury of Thor

Passive stats:
+5% Lightning absorption
-5% Earth Absorption
Enables dash on wands
caption

Fire

caption Provides the following bonuses when using Fire magic:
Burns enemies, stacking up to 3 times
+25% damage

Exclusive spells
Hellfire

Passive stats:
+5% Fire absorption
-5% Ice Absorption
Enables dash on wands
caption

Ice

Holy

caption Provides the following bonuses when using Holy magic:
+100% health with healing spells

Exclusive spells
Chain Heal

Passive stats:
+5% Magical absorption
Enables dash on wands
caption

Poison

caption Provides the following passive stats:
Poison deals additional damage based on unit's current health
15% change to trigger poison on hit
+10% Poison resistance
+25% change to reduce Paralyzing dutarion by 1 secounds when hit
caption

Tank