Difference between revisions of "Talents"

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|rowspan="10"|[[File:swordshort.gif|caption]]
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|'''Provides the following bonuses when using short sword''':<br />1-25% Change of granting you a Critical Point on a successful hit (scales with skill %)<br /><br /> +100% damage bonus from strengh<br />Critical damage +75%<br />Dash towards target by pressing Ctrl (requires 100% skill) || [[File:swordshort.gif|caption]]
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|'''Provides the following bonuses when using short sword''':<br />'''1-25%'''Change of granting you a Critical Point on a successful hit (scales with skill %)<br />Criticals earned like this can only be used by short swords.<br />'''15%''' damage<br /><br />'''Passive stats(all weapons):'''<br /> Criticals regen '''2''' times faster<br />'''+8%''' chance to Crush (deals extra damage)<br />Increased combo damage ('''+1''','''+2''','''+2''')||https://s31.postimg.org/lg4w8gt63/image003.jpg
 
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Revision as of 01:26, 17 June 2016

Main_Page Commands and Hotkeys Gameplay Items Spells Talents Monsters and drops Maps Events


Characters earn a talent at levels: 10, 50

Short Sword

image003.jpg Provides the following bonuses when using short sword:
1-25%Change of granting you a Critical Point on a successful hit (scales with skill %)
Criticals earned like this can only be used by short swords.
15% damage

Passive stats(all weapons):
Criticals regen 2 times faster
+8% chance to Crush (deals extra damage)
Increased combo damage (+1,+2,+2)
image003.jpg

Long Sword

caption Provides the following bonuses when using long sword:
Dash speed +66%

+100% damage bonus from strengh
Critical damage +75%
Dash towards target by pressing Ctrl (requires 100% skill)
caption

Fencing

caption Provides the following bonuses when using fencing weapons:
Attacks pierce to 1 additional target behind the first one
Criticals pierce to 2 additional targets
Can cast spells with shield if wearing a Sabre

+100% damage bonus from strength
Critical damage +75%
Dash towards target by pressing Ctrl (requires 100% skill)
caption

Axe

caption Provides the following bonuses when using axes:
Attacks cleave to two nearby units for 33% damage

+100% damage bonus from strengh
Critical damage +75%
Dash towards target by pressing Ctrl (requires 100% skill)
caption

Hammer

caption Provides the following bonuses when using hammers:
Reduces Physical Abs of your target by 8% on every hit
Reduces Defence Ration of your target by 3% on every hit
These two effects decay over time

+100% damage bonus from strengh
Critical damage +75%
Dash towards target by pressing Ctrl (requires 100% skill)
caption

Archery

caption Provides the following bonuses when using bows:
75% change to pierce units on way to their target
50% change to hit the mobs twice

+100% damage bonus from strengh
Critical damage +75%
caption

Earth

caption Provides the following bonuses when using Earth magic:
Drain Stamina
+25% damage

Exclusive spells
Earth Shock Wave

Passive stats:
+5% Earth absorption
-5% Fire Absorption
Enables dash on wands
caption

Lightning

caption Provides the following bonuses when using Lightning magic:
Cast +14% faster
+25% damage

Exclusive spells
Fury of Thor

Passive stats:
+5% Lightning absorption
-5% Earth Absorption
Enables dash on wands
caption

Fire

caption Provides the following bonuses when using Fire magic:
Burns enemies, stacking up to 3 times
+25% damage

Exclusive spells
Hellfire

Passive stats:
+5% Fire absorption
-5% Ice Absorption
Enables dash on wands
caption

Ice

Holy

caption Provides the following bonuses when using Holy magic:
+100% health with healing spells

Exclusive spells
Chain Heal

Passive stats:
+5% Magical absorption
Enables dash on wands
caption

Poison

caption Provides the following passive stats:
Poison deals additional damage based on unit's current health
15% change to trigger poison on hit
+10% Poison resistance
+25% change to reduce Paralyzing dutarion by 1 secounds when hit
caption

Tank