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|rowspan="10"|https://i.postimg.cc/rpxjKX8x/falchion.gif
 
|rowspan="10"|https://i.postimg.cc/rpxjKX8x/falchion.gif
!Provides the following bonuses when using short sword:
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!Provides the following bonuses when using short sword
 
|-
 
|-
|'''1-25%''' Chance of granting you a Critical Point on a successful hit (scales with skill %)<br />Criticals earned like this can only be used by short swords.<br />'''+15%''' base damage<br />
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|'''1-25%''' Chance of granting you a Critical Point on a successful hit (scales with skill %)<br />Criticals earned like this can only be used by short swords.<br />'''15%''' damage<br />
 
|-
 
|-
 
!Passive stats(all weapons):
 
!Passive stats(all weapons):
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!Provides the following bonuses when using long swords''':
 
!Provides the following bonuses when using long swords''':
 
|-
 
|-
|Dash speed '''+42%'''<br />'''+15%''' base damage
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|Dash speed '''+42%'''<br />'''+15%''' damage
 
|-
 
|-
!Passive stats (all weapons):
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!Passive stats(all weapons):
 
|-
 
|-
|'''+5%''' chance to Crush (deals extra damage)<br />'''+5%''' Crush damage<br />'''+5%''' Physical hit ratio
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|'''+5%''' Crush Chance (deals bonus damage)<br />'''+5%''' Crush Damage<br />'''+5%''' Physical hit ratio
 
|-
 
|-
 
|}
 
|}
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!Provides the following bonuses when using fencing weapons:
 
!Provides the following bonuses when using fencing weapons:
 
|-
 
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|Attacks hit '''2''' additional nearby targets for '''75%''' damage<br />Criticals hit '''3''' additional nearby targets for '''75%''' damage<br />Can cast spells with shield equipped (with fencing weapon)<br />'''+15%''' base damage
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|Attacks hit '''2''' additional nearby target for '''75%''' damage<br />Criticals hit '''3''' additional nearby targets for '''75%''' damage<br />Can cast spells while shield equipped<br />Shield skill halved.<br />'''+15%''' damage
 
|-
 
|-
!Passive stats (all weapons):
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!Passive stats(all weapons):
 
|-
 
|-
 
|'''+8%''' Magical hit ratio<br />'''+8%''' Physical hit ratio<br />'''-5%''' Defense Ratio
 
|'''+8%''' Magical hit ratio<br />'''+8%''' Physical hit ratio<br />'''-5%''' Defense Ratio
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!Provides the following bonuses when using axes:
 
!Provides the following bonuses when using axes:
 
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|-
|Attacks cleave to two nearby units for '''66%''' damage<br />'''+15%''' base damage
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|Attacks cleave to two nearby units for '''33%''' damage<br />'''+15%''' damage
 
|-
 
|-
!Passive stats (all weapons):
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!Passive stats(all weapons):
 
|-
 
|-
|'''+15%''' chance to Crush (deals extra damage)<br />'''+15%''' Crush damage
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|'''+15%''' chance to Crush (deals extra damage)<br />'''+10%''' Crush damage
 
|-
 
|-
 
|}
 
|}
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!Provides the following bonuses when using Hammers:
 
!Provides the following bonuses when using Hammers:
 
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|Physical absorption on target's armor is reduced proportional to endurance left on armor<br />Physical absorption on mobs is reduced by up to 75% proportional to health left on mobs <br />'''+15%''' base damage
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|Physical absorption on target's armor is reduced proportional to endurance left on armor<br />Physical absorption on mobs is reduced by up to 75% proportional to health left on mobs <br />'''+15%''' damage
 
|-
 
|-
 
!Passive stats(all weapons):
 
!Passive stats(all weapons):
 
|-
 
|-
|Physical attacks ignore '''8%''' of Physical absorption<br />Reduce target armor endurance by '''0.35% per hit (doubled with crit)'''.<br />'''+6%''' Physical damage
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|Physical attacks ignore '''8%''' of Physical Abs.<br />Reduce target armor endurance by '''0.35% per hit (doubled with crit)'''.<br />'''+6%''' Physical damage
 
|-
 
|-
 
|}
 
|}
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|Drains stamina.<br />'''+10%''' damage
 
|Drains stamina.<br />'''+10%''' damage
 
|-
 
|-
!Exclusive spells (learned with talent):
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!Exclusive spells(learnt with talent):
 
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|-
 
|Earth Shock Wave (190 Int)
 
|Earth Shock Wave (190 Int)
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|-
 
|-
 
|rowspan="10"|https://i.postimg.cc/FsHTGBZX/necklaceofefreet.gif
 
|rowspan="10"|https://i.postimg.cc/FsHTGBZX/necklaceofefreet.gif
!Provides the following bonuses when using Fire spells:
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!Provides the following bonuses when using Fire magic:
 
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|-
 
|Burns enemies, stacking up to '''3''' times<br />Spells reduce '''20%''' of target's Fire and Magical Absorption<br />'''+10%''' damage
 
|Burns enemies, stacking up to '''3''' times<br />Spells reduce '''20%''' of target's Fire and Magical Absorption<br />'''+10%''' damage
 
|-
 
|-
!Exclusive spells (learned with talent):
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!Exclusive spells (learnt with talent)
 
|-
 
|-
 
|Hellfire (200 Int)
 
|Hellfire (200 Int)
 
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|-
!Bonus to other elements and mobs:
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!Bonus to other elements and mobs
 
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|Spells Reduce '''15%''' of target's Element and Magical absorption
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|Spells Reduce '''15%''' of target's Element and Magical Abs.
 
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|-
 
!Passive stats:
 
!Passive stats:
 
|-
 
|-
|'''+10%''' chance to Crush (deals extra damage)<br />'''+4%''' Crush damage<br />'''+8%''' Magic Crush damage<br />'''+8%''' Fire absorption<br />'''-8%''' Ice Absorption
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|'''+10%''' chance to Crush (deals extra damage)<br />'''+4%''' crush damage<br />'''+8%''' magic crush damage<br />'''+8%''' Fire absorption<br />'''-8%''' Ice Absorption
 
|-
 
|-
 
|}
 
|}
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!Provides the following bonuses when using Ice magic:
 
!Provides the following bonuses when using Ice magic:
 
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|Freezes enemies<br />'''+10%''' damage<br />'''+13%''' base damage on frozen targets<br />'''+5%''' Magic hit ratio
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|Freezes enemies<br />'''+10%''' damage<br />'''+12%''' base damage on frozen targets<br />'''+5%''' Magic hit ratio
 
|-
 
|-
 
!Exclusive spells (learnt with talent)
 
!Exclusive spells (learnt with talent)
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!Provides the following passive stats:
 
!Provides the following passive stats:
 
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|-
|Cast +10% Faster<br />
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|Activation cooldown reduced by '''25%'''<br>Increased Paralize duration by '''5s'''('''1s''' for Tier 7+ mobs)
Cast recovery speed reduced by 20%<br />
 
Activation cooldown reduced by '''25%'''<br>Increased Paralize duration by '''5s'''('''1s''' for Tier 7+ mobs)
 
 
|}
 
|}
  
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!Provides the following passive stats:
 
!Provides the following passive stats:
 
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|-
|Poison deals additional damage based on unit's current health<br />'''25%''' Chance to tick poison on hit (requires poisoning weapon)<br />'''+10%''' Poison resistance<br />'''+25%''' chance to reduce Paralyzed duration by '''1''' second when hit
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|Poison deals additional damage based on unit's current health<br />'''25%''' Chance to tick poison on hit<br />'''+10%''' Poison resistance<br />'''+25%''' change to reduce Paralyzed duration by '''1''' second when hit
 
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|}
 
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!Provides the following passive stats:
 
!Provides the following passive stats:
 
|-
 
|-
|Increase aggro on monsters<br />'''+15''' Vitality<br />'''+1''' Vitality every '''14''' levels <br />'''+30%''' HP Recovery<br />'''+25%''' chance to reduce Paralyzed duration by '''1''' second when hit<br />'''25%''' chance of evade stuns (player spells excluded)<br />'''+7%''' Physical Absorption when directly facing your opponent with a shield<br />'''+7%''' Magical Absorption when directly facing your opponent with a shield
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|Increase aggro on monsters<br />'''+15''' Vitality<br />'''+1''' Vitality every '''20''' levels <br />'''+30%''' HP Recovery<br />'''+25%''' chance to reduce Paralyzed duration by '''1''' second when hit<br />'''-8%''' chance of being stunned by physical attacks<br />'''+7%''' Physical Absorption when directly facing your opponent with a shield<br />'''+7%''' Magical Absorption when directly facing your opponent with a shield
 
|-
 
|-
 
|}
 
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!Provides the following passive stats:
 
!Provides the following passive stats:
 
|-
 
|-
|'''+25%''' chance to crush (chance to deal more damage)<br>
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|'''+25%''' chance to crush(deals extra damage<br>
'''+15%''' Crush damage (deals more damage)<br>
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'''+15%''' Crush damage<br>
 
'''+8%''' physical damage<br>
 
'''+8%''' physical damage<br>
 
'''+12%''' magical damage<br>
 
'''+12%''' magical damage<br>
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!      -----------
 
!      -----------
 
|-
 
|-
|'''-14%''' Magical damage penalty to enemies (not mobs)<br>
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|'''-15%''' Magical damage penalty<br>
'''-7%''' Physical damage penalty to enemies (not mobs)
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'''-10%''' Physical damage penalty
 
|-
 
|-
 
!Exclusive spells (learned with talent):
 
!Exclusive spells (learned with talent):
 
|-
 
|-
|Transfer Criticals
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|Transfer Criticals''
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|Meditation (30% max MP recovery + 15% on next regen + 33 Heal, 20% max MP cost, 40 Int)
 
 
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'''''Fencing - Poison'''''
 
'''''Fencing - Poison'''''
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The budget start. This build uses Sabres, Blood Rapier and Excalibur (and in the end Kloness Esterk). Its really good to kill Frogs, Hellhounds and Rudolphs to farm frags efficiently due to the splash damage on the Fencing weapons and the High Damage on the Excalibur. Also due to its high Vit and HP is quite resilient.
  
 
The stats are: 104 STR, 147 DEX, 36 INT, 10 MAG, 180 VIT and 10 LUK.
 
The stats are: 104 STR, 147 DEX, 36 INT, 10 MAG, 180 VIT and 10 LUK.
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With a week on frogs you will have enough Frags and Shards to get an Excalibur, an HR60 Neck, a PD40 HR Excellent Sabre (if no one drops for you), a Ring Of Dragon Power, an Efreet Neck, and a HP set of around 42% on each piece. Then this build can lose itself on Garden killing Unicorns or on D4 killing Demons. Due to the splash damage, this build excels at killing on Garden.
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'''''Long Sword - Archery'''''
 
'''''Long Sword - Archery'''''
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The all-rounder. This is also a sort of budget build but with an expensive endgame. This build uses Blood Sword and Elemental Bow (and in the end Dark-Elf Bow). This is a solid budget all-rounder build. In the beginning you will have to focus on Cyclops to farm your basic gear and Frags. And once you get your basic weapons and necklace you will be fairly decent at doing PvP and PvE. With Elemental Bow you will be a hunting beast, capable of killing Demons/Gargoyles/Ettins/Werewolves/Ogres with surprising ease. And on PvP, your Blood Sword will eat through the enemies DR sets!
  
 
The Stats are; 150 STR, 170 DEX, 62 INT, 15 MAG, 80 VIT and 10 LUK.
 
The Stats are; 150 STR, 170 DEX, 62 INT, 15 MAG, 80 VIT and 10 LUK.
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Within 2 weeks on Cyclops you will be able to afford to get your Blood Sword, Elemental Bow, HR60 Neck, Ring Of Dragon Power, a HP 42+ set, a Haste Manual, a MS20 CP HR, and a start of a basic MA set. With this gear You won't feel bad on Guild Hunts, because Elemental Bow deals massive damage to mobs and to Defense Shielded Enemies, and the Blood Sword deals massive Damage on PvP, while having a really good Hit Ratio.
  
 
Never forget to carry a Direction Bow, because that will be your main tool on Mass PvP.
 
Never forget to carry a Direction Bow, because that will be your main tool on Mass PvP.
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'''''Poison - Tank'''''
 
'''''Poison - Tank'''''
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The Tank. Have you ever dreamt of running into danger with the certainty that you won't die? That can't happen on Helbreath but this build might give you a better chance! With this build you will mainly be using one-handed weapons and Great Swords. You will be really good at killing mobs thanks to poison, and your survivability will be really high thanks to Tank. You will be able to kill Daemons, Gargoyles, Werewolves, Ogres, Ettins and Liches with ease due to poison and finishing them up with a Great Sword / Excalibur depending on your tastes. As your poison weapon, a Falchion would be best due to it's attack Speed and the possibility of using a shield, but a Sabre will work too. This build is not particularly good on PvP, but will give you a really relaxed PvE experience.
  
 
The stats are: 104 STR, 171 DEX, 59 INT, 25 MAG 118 VIT (140 with Tank talent). You should work on your INT angel as soon as possible, and you might drop INT (down to 36) and MAG entirely. Both stat drops should go in favour of VIT.
 
The stats are: 104 STR, 171 DEX, 59 INT, 25 MAG 118 VIT (140 with Tank talent). You should work on your INT angel as soon as possible, and you might drop INT (down to 36) and MAG entirely. Both stat drops should go in favour of VIT.
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This is also another build that should farm Cyclops/Ogres/Werewolves at the beginning instead of frogs due to its lack of AoE damage. And it's equipment is fairly cheap (except if you are looking for a high Poison damage weapon). You will need a HR60 neck, a DM5, an Excalibur/Ancient Exceptional Great Sword with Hit Ratio, a Exceptional Falchion/Sabre Poison+Hit Ratio, a Ring of Dragon Power and an HP42+ set. As endgame Gear, trying to get a Merien Shield, Wind Slasher, Kloness Esterk will give you the best results.
  
 
I insist, this is not a PvP friendly Build!
 
I insist, this is not a PvP friendly Build!
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'''''Long sword/Axe - Xelima'''''
 
'''''Long sword/Axe - Xelima'''''
  
The stats are: 156 STR, 200 DEX, 36 INT, 10 MAG, 10 VIT, 75 LUK. Work on your INT Angel and DEX angel as soon as possible. If using an Axe, your STR should be 169 having less LUK.
 
  
This is not viable for PvE! And to use it you will need to get you gear first! Be warned!
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The explosion. Have you ever wanted to hit so hard to kill people with 3~4 Crits? Then this is the Build for you! You are going to be the definition of glasscannon so be careful with it. This build centers around CC CD Giant Swords or Battle Axes (depending on your taste. This is a 100% PvP centric build, with almost no good way to hunt. And its also item intensive, so it's not recommended for new players.
  
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The stats are: 156 STR, 200 DEX, 36 INT, 10 MAG, 10 VIT, 75 LUK. Work on your INT Angel and DEX angel as soon as possible. If using an Axe, your STR should be 169 having less LUK.
  
''Extra Tip: Get Ring of Thirst + Necklace of Thirst = 30% Lifesteal (helps hunt alot!)''
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The idea on this build is simple: You play invisible the whole time, and when someone is paraed/poorly positioned you pounce! Between Xelima, the CC CD of the weapon and your weapon talent, and your LUK you will be hitting Crushing Hits with sky-high numbers and extremely often! A poorly positioned mage/archer will be down usually within 4 ~ 6 criticals! The gear that's you will need is: first of all a Manacon SP item (your SP regens will be tiny, you won't be able to run from one side to the other of middleland!), your trusty exceptional Giant Sword/Battle Axe with CC CD, a Ring of Dragon Power, a HR60 Necklace, and a fairly decent MA set. With this build you will die, you will die a lot, you will die time and again! But also you will kill like a monster!
Example: https://youtu.be/NpwstprQSpk
 
  
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This is not viable for PvE! And to use it you will need to get you gear first! Be warned!
  
 
Beginners Guides been written by Nani!!! (Yellow#1337).
 
Beginners Guides been written by Nani!!! (Yellow#1337).

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