Editing Combat
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Latest revision | Your text | ||
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=Physical Attack= | =Physical Attack= | ||
− | * Physical attack can be a regular one | + | * Physical attack can be a regular one or a Critical one (by spending Critical Point). |
− | * | + | * Regular attack can deal crushing hit for extra damage. |
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===Physical Hit Ratio (?)=== | ===Physical Hit Ratio (?)=== | ||
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multiply by percentual ''Base Weapon Damage'' bonus/penalty from talents | multiply by percentual ''Base Weapon Damage'' bonus/penalty from talents | ||
− | if under influence of ''Minor Berserk'' or ''Berserk'' spell | + | if under influence of ''Minor Berserk'' or ''Berserk'' spell |
− | multiply by | + | multiply by spell damage bonus |
if making Dash Attack, multiply by | if making Dash Attack, multiply by | ||
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1.25 for Axe | 1.25 for Axe | ||
1.3 for Hammer | 1.3 for Hammer | ||
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+ | if making Critical Attack... | ||
add ''Physical Damage'' bonus from items | add ''Physical Damage'' bonus from items | ||
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if crushing hit, multiply by ''Physical Crush Damage'' | if crushing hit, multiply by ''Physical Crush Damage'' |